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Monday 12 September 2016

Lighting Challenges: Fruit Project

I picked up this scene from the 3d Lighting Challenges website http://www.3drender.com/challenges/ to have a go at.

Some of the models aren't great so I did have to do a little bit of supplementary modelling/sculpting to get a more natural look.

I started out really trying to push for interesting angles and lighting using just a grey base shader. Here's contact sheet of all of them.


After I'd played with lighting I dialled in to one look that I really like and started working more on textures and materials. I did actually end up tweaking the lighting slightly but the overall look is similar.

Software used:
Maya
VRay
Nuke
Photoshop