Current Showreel
Thursday 28 October 2010
Wednesday 27 October 2010
Mood boards
Sunday 24 October 2010
back to square one
Much of my weekend has been spent mulling over my ever changing honours project. I’ve been thinking about virtual reality (VR) and if it would be worthwhile researching how stage acting techniques and theatre production values are relevant in VR and stereo 3d (S3D). My main worry with this idea is that if I look too much a stage acting and stage production, rather than cinema and television production, I'm looking too much into an industry that I don’t have much interest in joining. I can certainly see the merit in the research and how it might be used by the industry. Recording or recreating stage plays in S3D or VR and distributing them in cinema’s across the county would be a great way to bring a different type of experience to the cinema. I can also see how I would be able to write my dissertation on this subject but I can’t help feeling that if I were to undertake this project I would end up being pulled in a direction that I’m reluctant to go in, simply because I don’t know much about theatre production. In many ways this project would three times more work than any of the other ideas I’ve had so far because it would have research three fields. Firstly I would have to learn about traditional stage techniques, secondly I’d have to research virtual reality and S3D within that context, and finally I’ve have to experiment how the first two areas could combine. I know that 4th year should, and will, be a lot of work but that seems a little over the top!
One thing I would like to try is to gather people’s thoughts on why they go to see S3D in the cinema at all. This might prove to be a pointless survey with no discernable outcome, but I am still interested to see why people go and I think that there is a possibility that a quick study might reveal something that could really refine the ideas that I’m wrestling with at the moment. I was asking a friend how I might be able to do this online and he said it would be easy to set up a small poll so watch this space.
Thursday 21 October 2010
Research Questions?
I had a fairly lengthy talk with my tutor Gregor White today about what i'm going to do as my honours project question. This is the result of the pitch session that I had last week that basically made me re-think my entire project, having done so I'm now having to re-think it again.
Tuesday 19 October 2010
Exciting times!
Facebook Movie
Post-Pitch
There wasn't a great response to my project aim during last week’s pitch. My idea of analysing audience response to 3d and non-3d was deemed to be an impossible honours project.
My lecturers thought that to attempt to analyse audience response would be difficult and doubted that I would be able to glean anything useful from any data I might have been able to gather. Another general comment was that I had not really considered what a test audience might expect from 3d. It was pointed out to me that the general public have a preconception about what 3d should be, many 3d movie goers expects a certain amount of “pop-out” 3d that you get with 3d thrill rides. My lecturers pointed out that most well received 3d movies are like the thrill rides audiences expect, Polar Express and Avatar are, too an extent, like rides. The story in each film won’t blow an audience away, it's more about the visuals and the thrill provided by the 3d in these films that keeps consumers happy. If my film did not have the same level of “pop-out” 3d then an audience might not be able to assess their own thoughts on the 3d effect because they did not get what they expected.
So think means that I really have to take a bit of a step backwards and think about how I can do a stereo 3d honours project that can still work academically.
Despite having to back-pedal a bit I did get quite a few good suggestions from the lecturers that were at my pitch. I think the main one I want to take forward is Robin's suggestion that I should look at practice based research. Robin suggested that I look into how practice changes based on a different type of medium. The problem here though is that it seems like it might be a little light for an honours project, however it is no doubt a lot easier to research and study.
Lynn also suggested a slightly different approach; that I look into the way that cinematography changes when you are using 3d. Although i think that this would make an interesting research question but I am not really interested in this particular field of study at this time. I feel that following up on Robin’s suggestion of analysing changes in production practice might put me in a better position when it comes to finding a job within the industry.
As a result of all of this I have come up with two different approaches to stereo 3d and how I might study 3d in more depth:
1. "How does the production pipeline for cgi animation change when stereoscopic 3d is being used?"
2. "How can Stereoscopic 3d help animators convey the particular thoughts and/of feelings of a character?"
I intend this week to decide upon where my final piece of work might be shown and how it might be shown. It was suggested that I decide upon a location or medium during my pitch, based on previous students attempts to organise this at the last minute. I was aware of this myself anyway after continuing my research with “3d Movie Making” which points out the necessity to cater 3d effects to the screen that the film will be shown upon. I also need to research within the Uni what type of 3d they will be able to provide resources for, as there are many different types of 3d and each require a slightly different approach.
Thursday 14 October 2010
Pitch Week
- To evaluate the impact of Stereoscopic 3D on an audience's empathy with an on screen character.
- To make a short animation that can be used to gather data about audience response to Stereo 3D vs 2D
- To create a questionnaire that will allow data to be gathered about audience response towards each medium
- To identify the best market that 3D can be aimed at.